Software Engineer - Open 3D Engine (O3DE)

Company:  Confidential
Location: remote
Closing Date: 17/06/2026
Salary: £50 - £120 Per Annum
Hours: Full Time
Type: Permanent

Job Description

As a Software Engineer specializing in Open 3D Engine (O3DE), you will play a crucial role in the development of next-generation AI systems for 3D environments. Your expertise in O3DE will be instrumental in generating high-quality synthetic data that empowers AI models to learn, reason, and create AAA-quality digital worlds.

Key Responsibilities:
  • Utilize extensive hands-on experience with O3DE to develop robust, high-fidelity scenes and simulations optimized for AI training.
  • Employ the Atom Renderer, Component Entity System, Gems, and Asset Processor to create realistic environments and interactive elements.
  • Transform conceptual ideas into fully realized 3D scenes and dynamic simulations using O3DE.
  • Work closely with customer stakeholders to ensure deliverables align with AI training requirements and use cases.
  • Write clear, maintainable code in Python and C++ to integrate with O3DE and enhance development pipelines.
  • Develop and optimize asset processing workflows tailored for large-scale AI-driven projects.
  • Maintain effective written and verbal communication to document technical solutions and report progress to the customer''s team.
Qualifications:
  • Proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor.
  • Strong proficiency in Python and C++.
  • Experience in structuring and deploying 3D simulations from concept to completion within O3DE.
  • Familiarity with AWS and its integration into scalable game/simulation environments.
  • Hands-on background in game development or simulation engineering.
  • Excellent written and verbal communication skills, emphasizing documentation and team collaboration.
  • Ability to work independently in a remote setting while effectively contributing to the customer''s team.
Preferred Qualifications:
  • Experience in developing or optimizing 3D simulations specifically for AI/ML training.
  • Strong understanding of performance optimization and asset management in complex O3DE projects.
  • Prior success in remote, cross-functional teams focused on advanced 3D simulation or game engine development.
Work Terms:

Contract position, fully remote.

Compensation:

$50 - $120 per hour.

Eligibility:

Open to candidates with the required skills and experience, able to work independently in a remote environment.

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