Company:
Confidential
Location: remote
Closing Date: 16/06/2026
Salary: £50 - £120 Per Annum
Hours: Full Time
Type: Permanent
Job Description
As a Software Engineer specializing in Open 3D Engine (O3DE), you will play a crucial role in the development of next-generation AI systems for 3D environments. Your expertise in O3DE will be instrumental in generating high-quality synthetic data that empowers AI models to learn, reason, and create AAA-quality digital worlds.
Key Responsibilities:- Utilize extensive hands-on experience with O3DE to develop robust, high-fidelity scenes and simulations optimized for AI training.
- Employ the Atom Renderer, Component Entity System, Gems, and Asset Processor to create realistic environments and interactive elements.
- Transform conceptual ideas into fully realized 3D scenes and dynamic simulations using O3DE.
- Work closely with customer stakeholders to ensure deliverables align with AI training requirements and use cases.
- Write clear, maintainable code in Python and C++ to integrate with O3DE and enhance development pipelines.
- Develop and optimize asset processing workflows tailored for large-scale AI-driven projects.
- Maintain effective written and verbal communication to document technical solutions and report progress to the customer''s team.
- Proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor.
- Strong proficiency in Python and C++.
- Experience in structuring and deploying 3D simulations from concept to completion within O3DE.
- Familiarity with AWS and its integration into scalable game/simulation environments.
- Hands-on background in game development or simulation engineering.
- Excellent written and verbal communication skills, emphasizing documentation and team collaboration.
- Ability to work independently in a remote setting while effectively contributing to the customer''s team.
- Experience in developing or optimizing 3D simulations specifically for AI/ML training.
- Strong understanding of performance optimization and asset management in complex O3DE projects.
- Prior success in remote, cross-functional teams focused on advanced 3D simulation or game engine development.
Contract position, fully remote.
Compensation:$50 - $120 per hour.
Eligibility:Open to candidates with the required skills and experience, able to work independently in a remote environment.
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