Junior Game Developer (Java / libGDX)

Company:  Confidential
Location: remote
Closing Date: 05/07/2026
Salary: £20 - £120 Per Annum
Hours: Full Time
Type: Permanent

Job Description

As a Junior Game Developer, you will focus on utilizing Java and libGDX technologies to create and enhance interactive game modules for AI training initiatives. This role offers a unique opportunity to collaborate with AI experts, contributing to the development of data-driven solutions that have a real impact. You will thrive in a supportive environment that encourages innovation and allows you to grow your skills in game development.

Key Responsibilities:
  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  • Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  • Implement basic game mechanics including sprite management, game loops, and input handling.
  • Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  • Participate in code reviews and contribute to the improvement of internal coding standards.
  • Document technical processes and game development workflows clearly for cross-functional teams.
  • Communicate effectively with team members, providing regular status updates and seeking feedback.
Required Skills and Qualifications:
  • Basic knowledge of Java programming and object-oriented principles.
  • Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  • Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  • Strong written and verbal communication skills, with a focus on clear technical documentation.
  • Ability to work collaboratively in a fully remote team environment.
  • Demonstrated interest and initiative in building games or interactive applications.
  • Willingness to complete an AI interview as part of the selection process.
Preferred Qualifications:
  • Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  • Familiarity with vectors, collision detection, or basic 2D physics.
  • Experience using Git for version control and collaborative development.
Work Terms:

Contract position with remote work flexibility.

Compensation:

Hourly rate ranging from $20 to $120.

Eligibility:

Open to applicants with the required skills and qualifications.

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